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POLYMATH

We are a creative design team that specializes in interactive media, games, VR, and AR.

To us Polymath means "One who is drawn to the learning of many things". We believe everyone is a polymath and has the potential to live a life full of learning and making.


Edgard Ortega
Designer, Developer

Edgard is a designer and developer with a love for systems thinking and the purpose of "artful things" in every day life. Edgard has a background in web design, 3D digital arts, and interaction development.  

With a background as an Experience Prototyper at Intel Realsense Experience Design Team he hopes to combine art and technical skills to create new experiences that engage people in increasingly human and compassionate ways in any medium.

Garrett Stevens
Tech Artist, Prototyper

Garrett is a lifelong maker, exploring sculpture, carpentry, metalworking, 3D Printing, and of course digital media

Fueled by roots in sculpture and digital art, he has been a 3D Modeler for Makerbot Industries, an Artist on the Intel Realsense Experience Design Team, a R&D Tech Artist at Apple, and is currently working on many different projects at Funomena.

Alejandro Cannizzo
Programmer, Procedural Junkie

Alejandro is an engineer with a mild obsession for procedural content generation and game development.

With a degree in Computer Graphics, Alejandro has been a Lead Mobile Developer at Watto Apps and a Full-Stack Developer at 2Brains , both award-winning app studios.  Alejandro combines a unique blend of technical expertise with a love for play that shines through in his many pixel-art inspired games.


Want to collaborate? Drop us a line at contact@polymathlab.com